Unlike in traditional real-time strategy games, you won't send vulnerable peon units to harvest resources to spend on the slow construction of buildings, which in turn would be required to build up certain armies. Instead, you'll be able to bring any units, structures, and magic-spell effects that you have in your deck as long as you have enough orbs and power points. Orbs are created by monument structures that appear on the game's maps; power is derived from generator structures that also appear in the world.
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